27th of September 2024
- Back button in lobby unresponsive.
- Network instability issues.
- Lobby not refreshing as intended.
- Ghost buildings persist after switching in menu.
- Sound settings reset between lobby and in-game.
- Audio for Lumberjack and Guild Hall doesn't follow mute and is too loud.
- Missing textures for Miner T1 and Miner T2.
- Enemy can upgrade/recruit from your buildings.
- Units no longer "dance" around targets when attacking.
- Fixed moonwalking miners and lumberjacks.
- Collectors no longer get stuck gathering resources.
- Units can now attack and destroy buildings.
- Unit state info added to development builds.
- Notification system for points of interest (POIs) improved with different message types and colors.
- New buildings: Factory, Guildhall T3 (Castle), Tower T2 & T3 (with missing icons, animations, and textures).
- Wall, gate, and pillar Tier 2 added (upgrading from Tier 1 pending wall-building implementation).
- Warrior T2 now has proper textures.