11th of October 2024
- Miner animation is janky, possibly not looped.
- Hogwald has incorrect textures on backpack and weapon.
- Miner doesn’t follow commands properly.
- Miner and Lumberjack have no bag/lumber when returning to base after gathering.
- Guild Hall missing clock and banner animations.
- Wolves have overly bright textures.
- Workshop uses the 75% model as the finished version.
- Outpost in level design uses incorrect textures.
- Refactored debug states.
- Reworked region toggle buttons.
- Temporarily optimized Golem prefab.
- Attacker can now see health bars of targeted buildings.
- Allarah blue aura VFX.
- Added various construction VFX.
- Smoke VFX added to multiple buildings.
- Scoring system initiated.
- Repair system added for engineers.