9th of December 2024
- Fixed dev cheats creating duplicate units.
- Corrected building placement arrow to behave consistently with scale and zoom.
- Addressed performance issues related to SearchTree, improving miner gathering efficiency.
- Building placement mode no longer interacts with UI unintentionally.
- Increased attack, view, and aggro ranges for better combat engagement.
- Iterated labor buttons and tooltips for clarity.
- Updated textures and materials for buildings and unit prefabs, including LODs.
- Restructured lobby buttons into a horizontal layout with updated functionality.
-Added tooltip with color indicators for resource changes (green for added, red for reduced).
- Introduced new terrain layers for enhanced map detail.