31st of March 2025
- Wolves now correctly deal damage to targets.
- Engineer attack animations now sync correctly over the network.
- Engineer attacks now properly deal damage.
- Building construction sites are now selectable.
- Units will now push each other to clear paths instead of getting stuck.
- Scoring system values now correctly sync across players.
- Some map props have been excluded from the NavMesh for smoother navigation.
- Arctic map NavMesh boundaries have been optimized and reduced.
- A* pathfinding package has been updated for better performance.
- Pathfinding logs can now be accessed by pressing Left Alt.
- Buildings now display a confirmation dialogue before being manually destroyed.
- Building pop-up menu appearance has been updated for better clarity.
- Constrain Inside Graph setting is enabled, preventing units from being pushed outside the NavMesh.
- General Reveal ability has been moved to Guildhall Tier 1.
- Wolf AI behavior adjusted: stopDistance and endReachedDistance values updated.
- Removed canMove toggle, improving RVO (Reciprocal Velocity Obstacle) calculations.